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Star Wars Zero Company studio furloughed staff before the game was released

Yazar: Paul Kelly
1 Eylül 2026 saat 13:09

According to a report by Game File's Stephen Totilo, "most" of Star Wars Zero Company's studio, Bit Reactor, has been without pay since before launch. A sizeable chunk of the staff were furloughed ahead of release, with a rep for Bit Reactor telling Totilo that it was "a difficult decision and one that had been [...]

Heroes of Might and Magic 3 Remake doesn't dare touch the "magical balance" of the original

Yazar: Paul Kelly
28 Ağustos 2026 saat 18:57

It must be so tricky, taking on a project beloved by so many, but that's exactly what Jean-Félix Monin and the team over at Ubisoft are doing with Heroes of Might and Magic 3 Remake. A cornerstone of turn-based tactics and PC gaming in general, the series still has a following and, therefore, an expectation [...]

PM Studios is taking great pains to keep physical distribution "alive"

Yazar: Paul Kelly
28 Ağustos 2026 saat 17:45

PM Studios has a lot of fingers in a lot of pies, from huge projects like Avatar Legends to smaller endeavors like Pipistrello and the Cursed Yoyo. We sat down with the company CEO, Michael Yum, at Gamescom to find out just what it's like to work with established IPs v indies, and how he [...]

"It feels like a fantasy Ghost in the Shell." The Valheim devs want an animated movie: "Netflix, call us."

Yazar: Paul Kelly
28 Ağustos 2026 saat 16:28

"The reason we have the animated trailers and everything, it comes from me sitting down one evening and being like, I want to make Valheim: The Anime." Robin Eyre, Valheim's Creative Lead, talks us through just why he went all-in on slick cinematics, what he hopes for the future, and how things didn't quite turn [...]

The Total War: Warhammer 40k campaign is "the grimdark cherry" on top of a "terrifying cake of death"

Yazar: Paul Kelly
28 Ağustos 2026 saat 13:56

The food analogies are strong with the Total War: Warhammer 40k devs this year. We sat down for a chat with Joy Dey, Lead Designer, and Dave Petry, Battle Products Owner, to talk about the scale of 40k, how you build a good Warhammer sauce, and if we're going to see Necrons any time soon. [...]

Alien Isolation 2's new outdoor areas are there to "support the iconic cat-and-mouse game"

Yazar: Paul Kelly
27 Ağustos 2026 saat 18:08

Alien Isolation, like most of the films in the legendary series, is claustrophobic. That's the point; you're trapped somewhere with something otherworldly and terrifying - there is nowhere to go, nowhere to run. Hiding is often the best bet. With Alien Isolation 2 adding outdoor, open areas into the mix, we wondered how that affects [...]

Resonance A Plague Tale Legacy ditches the rats in an attempt to "break the mold and try something else"

Yazar: Paul Kelly
27 Ağustos 2026 saat 17:35

There are a fair few themes floating around in the first Plague Tale and its sequel Requiem, perhaps none of which have stuck with us as much as the hordes of rats that were occasionally at our beck and call. A very real symbol of plague, and visually, a stunning bit of kit. Strange then, [...]

There's a good chance we're getting more K/DA soon, as the League of Legends superstars register a new song

Yazar: Paul Kelly
27 Ağustos 2026 saat 12:49

We haven't had a new K/DA song, or, in fact, heard anything from the elite League of Legends girl group for years - hopefully that's going to change, and soon. There is a new registration with the American Society of Composers, Authors and Publishers (ASCAP) by a band called K/DA for a track named 'Watch [...]

FC 27 will "let the game breathe," even if it's not perfectly balanced

Yazar: Paul Kelly
26 Ağustos 2026 saat 19:09

The spool-up to a new EA Sports football title should be familiar to anyone with even a passing interest in the sport. There's always a new feature or two, and an effort to improve on the year before - shooting, dribbling, overall tactics; these have been under the spotlight on several occasions. What people find, [...]

The next big Arc Raiders update is an experiment in figuring out "what drives players to come back"

Yazar: Paul Kelly
26 Ağustos 2026 saat 17:59

Arc Raiders was a smash hit; a runaway success that somehow got derailed. Developer Embark Studios' job is now to get it back on track. We sat down with Alex Grondal, Executive Producer of Arc Raiders, at Gamescom to talk about the Frozen Trail update for the shooter, as well as what it's going to [...]

The new Minecraft Snapshot reverts recent Drowned changes for some reason

Yazar: Paul Kelly
26 Ağustos 2026 saat 14:09

Way back in Snapshot 2, the Minecraft team started making changes to Drowned behaviour, most notably their use of tridents. From then on, any Drowned that got within three blocks of a player would use their tridents as melee weapons rather than throw them. There have also been changes in subsequent Snapshots, improving animations and [...]

Solasta 2 is bringing timed democracy to the RPG with a brand-new multiplayer mode

Yazar: Paul Kelly
26 Ağustos 2026 saat 12:52

A new multiplayer mode is coming to Solasta 2 next month, allowing players to invite friends into their world, vote on important game decisions, and, depending on how sneaky they are, vacuum up all the loot without anyone noticing. Solasta 2 multiplayer will be available from Thursday, September 10, and is a free update for [...]

You could, and probably should, cut Metro 2039's atmosphere with a knife

Yazar: Paul Kelly
26 Ağustos 2026 saat 10:01

There are some videogame worlds I could see myself living in; those with beautiful environments, friendly people, and a real sense of adventure. Metro 2039 is not one of those games. A real hellhole, where the smallest of victories require the largest of efforts - it's a dour place that reeks of death. I quite [...]

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