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Heroes of Might and Magic 3 Remake doesn't dare touch the "magical balance" of the original

Yazar: Paul Kelly
28 Ağustos 2026 saat 18:57

It must be so tricky, taking on a project beloved by so many, but that's exactly what Jean-Félix Monin and the team over at Ubisoft are doing with Heroes of Might and Magic 3 Remake. A cornerstone of turn-based tactics and PC gaming in general, the series still has a following and, therefore, an expectation [...]

PM Studios is taking great pains to keep physical distribution "alive"

Yazar: Paul Kelly
28 Ağustos 2026 saat 17:45

PM Studios has a lot of fingers in a lot of pies, from huge projects like Avatar Legends to smaller endeavors like Pipistrello and the Cursed Yoyo. We sat down with the company CEO, Michael Yum, at Gamescom to find out just what it's like to work with established IPs v indies, and how he [...]

"It feels like a fantasy Ghost in the Shell." The Valheim devs want an animated movie: "Netflix, call us."

Yazar: Paul Kelly
28 Ağustos 2026 saat 16:28

"The reason we have the animated trailers and everything, it comes from me sitting down one evening and being like, I want to make Valheim: The Anime." Robin Eyre, Valheim's Creative Lead, talks us through just why he went all-in on slick cinematics, what he hopes for the future, and how things didn't quite turn [...]

The Total War: Warhammer 40k campaign is "the grimdark cherry" on top of a "terrifying cake of death"

Yazar: Paul Kelly
28 Ağustos 2026 saat 13:56

The food analogies are strong with the Total War: Warhammer 40k devs this year. We sat down for a chat with Joy Dey, Lead Designer, and Dave Petry, Battle Products Owner, to talk about the scale of 40k, how you build a good Warhammer sauce, and if we're going to see Necrons any time soon. [...]

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