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Path of Exile 2's campaign finale includes "more than one act," but its Director is "being a bit coy" about what it actually is

The 1.0 launch of Path of Exile 2 will bring the end of its campaign, and until now I'd just assumed that was in the form of Acts Five and Six, much as developer Grinding Gear Games had originally suggested. Now, I'm not sure what to think. We caught up with the action RPG's Game [...]

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Path of Exile 2's Director admits, "We had a lot of arrogance about how long we thought it would take"

Path of Exile 2 is now finally, definitively on the road to 1.0. The ARPG's full launch, and corresponding transition to a free Steam game, has been set for December 11, marking almost exactly two years since early access first began. It's a longer gap than developer Grinding Gear Games had initially anticipated, and while [...]

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Path of Exile 2's new 'bonus season' adds more than most ARPGs' major updates

If you need something to tide you over until the full release of Path of Exile 2, developer Grinding Gear Games has your back. While the 1.0 launch isn't until December 11, we're getting a new 'mini-season' next week, complete with an economy reset, for anyone that fancies a fresh start. GGG has never been [...]

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Path of Exile 2's melee options have "been a bit deficient," but that changes with 1.0

Path of Exile 2 version 1.0 will add a lot, including the finale of its main campaign, but one inclusion sparked wider attention among the ARPG's community than any other: Swords. The lack of one of the world's most common melee weapons has become a running joke among the community, and Game Director Jonathan Rogers [...]

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